# Houdini Artist at FS Studio

Houdini Artist at FS Studio in Argentina and 4 more. Remote, contract. Posted June 2, 2025.

- Company: FS Studio
- Location: Argentina and 4 more
- Workplace: Remote
- Job type: Contract
- Posted: 2025-06-02
- Apply: https://jobs.ashbyhq.com/fs-studio/190de1b4-cf86-4221-89a0-1b38e1c9e0fb/application
- Source: https://jobmagic.ai/jobs/houdini-artist-fs-studio-45d1cr

## Requirements

- Procedural modeling and scene generation in Houdini are required.
- Strong knowledge and practical experience in USD workflows are required.
- Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.
- Familiarity with version control systems is required.
- Nvidia Omniverse experience is preferred.
- Unreal Engine and Unity experience is preferred.
- Blender geometry nodes knowledge is preferred.
- Familiarity with other programming languages such as Java or C++ is a plus.
- Experience with cloud-based services and APIs is a plus.
- The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.
- Strong communication and problem-solving skills are mandatory.
- Must be able to speak and conduct business in English is mandatory.
- Portfolio of work is mandatory.

## Description

**Houdini Technical Artist with Omniverse Experience** 
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. 

**Responsibilities** 

- Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. 

- Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc

- Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects. 

- Write clean, efficient, and maintainable code. 

- Ensure the quality and performance of the final product. 

 
**Requirements** 

- Procedural modeling and scene generation in Houdini are required. 

- Strong knowledge and practical experience in USD workflows are required. 

- Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required. 

- Familiarity with version control systems is required. 

- Nvidia Omniverse experience is preferred. 

- Unreal Engine and Unity experience is preferred. 

- Blender geometry nodes knowledge is preferred. 

- Familiarity with other programming languages such as Java or C++ is a plus. 

- Experience with cloud-based services and APIs is a plus. 

- The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory. 

- Strong communication and problem-solving skills are mandatory. 

- Must be able to speak and conduct business in English is mandatory. 

- Portfolio of work is mandatory. 

 
This position is open to international candidates. 
