# Game Designer at Jobgether

Game Designer at Jobgether in India. Remote, part-time, paying $30–$80/hr. Posted November 4, 2026.

- Company: Jobgether
- Location: India
- Workplace: Remote
- Job type: Part-time
- Pay: $30–$80/hr
- Experience: 1+ year
- Posted: 2026-11-04
- Apply: https://jobs.lever.co/jobgether/62abb851-94ba-4a35-917e-45ba514c4761/apply
- Source: https://jobmagic.ai/jobs/game-designer-jobgether-jdp29r

## Requirements

- At least 1 year of professional game development experience using Godot, Unity, Unreal Engine, or a similar game engine.
- Hands-on experience working with existing game codebases, including understanding, modifying, debugging, and extending code.
- Basic knowledge of game development principles, gameplay mechanics, and game engine configuration.
- Familiarity with player feedback analysis and playtest issue triage.
- Experience with Git/GitHub workflows, including branching, commits, pull requests, code reviews, and addressing review feedback.
- Familiarity with Jira or similar project and task management tools for tracking bugs and development activities.
- Ability to navigate unfamiliar repositories, identify relevant files and dependencies, and trace implementation paths.
- Strong debugging, troubleshooting, analytical thinking, and problem-solving skills.
- Ability to work independently, adapt to established project structures, and follow existing development practices.
- Good collaboration and communication skills to contribute effectively within a remote development team.
- Hourly compensation ranging from $30 to $80, depending on experience and expertise.
- Flexible remote working arrangement.
- Part-time engagement requiring approximately 10–15 hours per week.
- Opportunity to work on established game projects and solve practical development challenges.
- Hands-on experience with different game engines, codebases, and development environments.

## Description

**This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Designer based in India.**

The Game Designer will contribute to the improvement and development of existing game projects through hands-on technical and creative problem-solving. This role involves exploring established game codebases, understanding gameplay mechanics, and identifying opportunities to enhance functionality and player experience. You will work with game engines such as Godot, Unity, and Unreal Engine to investigate issues, implement modifications, and optimize existing systems. Collaborating with a development team, you will analyze player feedback and playtest results to identify and prioritize improvements. The position offers exposure to diverse game development environments and practical technical challenges. This is a flexible, remote, part-time opportunity suited to someone who enjoys troubleshooting, experimenting, and continuously improving interactive experiences.

### Accountabilities

In this role, you will work with existing game projects, investigate technical and gameplay challenges, and implement improvements that enhance game quality and stability. Your responsibilities will include:

- Navigate and understand existing game projects developed using Godot, Unity, Unreal Engine, or similar game engines.

- Analyze existing codebases to understand gameplay systems, mechanics, project structures, and dependencies.

- Modify, debug, and extend existing game implementations according to project requirements.

- Investigate and troubleshoot gameplay issues, software bugs, engine-related problems, and unexpected behavior.

- Identify relevant files, scripts, assets, dependencies, and configuration settings needed to implement changes.

- Trace implementation paths and understand how different game systems and components interact.

- Review player feedback and playtest findings to identify, categorize, and prioritize gameplay issues.

- Support playtest issue triage and translate reported problems into actionable development tasks.

- Implement and validate fixes to improve game functionality, stability, and the overall player experience.

- Use Git/GitHub for version control, including branching, commits, pull requests, and code reviews.

- Track bugs, development tasks, and issue resolution using Jira or similar project management tools.

- Collaborate with team members, incorporate feedback from code reviews, and communicate progress on assigned tasks.

**Requirements:**

The ideal candidate has practical game development experience, strong debugging abilities, and the confidence to work independently within existing projects and unfamiliar codebases. You should bring:

- At least 1 year of professional game development experience using Godot, Unity, Unreal Engine, or a similar game engine.

- Hands-on experience working with existing game codebases, including understanding, modifying, debugging, and extending code.

- Basic knowledge of game development principles, gameplay mechanics, and game engine configuration.

- Familiarity with player feedback analysis and playtest issue triage.

- Experience with Git/GitHub workflows, including branching, commits, pull requests, code reviews, and addressing review feedback.

- Familiarity with Jira or similar project and task management tools for tracking bugs and development activities.

- Ability to navigate unfamiliar repositories, identify relevant files and dependencies, and trace implementation paths.

- Strong debugging, troubleshooting, analytical thinking, and problem-solving skills.

- Ability to work independently, adapt to established project structures, and follow existing development practices.

- Good collaboration and communication skills to contribute effectively within a remote development team.

**Benefits:**

- Hourly compensation ranging from **$30 to $80**, depending on experience and expertise.

- Flexible remote working arrangement.

- Part-time engagement requiring approximately **10–15 hours per week**.

- Opportunity to work on established game projects and solve practical development challenges.

- Hands-on experience with different game engines, codebases, and development environments.

- Opportunity to apply and strengthen game development, debugging, and troubleshooting skills.

- Flexible engagement offering the opportunity to contribute to iterative game improvements.

**How Jobgether works:**
We use an **AI-powered matching process** to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
**Data Privacy Notice:** By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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